PACE is committed to be the market leader in extended reality (XR) solutions for large industrial applications, building on our experience and expertise in applying advanced technologies to solve real-world customer problems. Our flagship product Pacelab WEAVR offers a complete enterprise solution for XR training, which enables customers to build their own immersive training environment.
Extended reality is an umbrella term for technologies that enhance the reality of our physical world with virtual digital objects. Today, the term mainly refers to virtual reality, augmented reality and mixed reality, but its definition is broad enough to accommodate immersive technologies yet to emerge from a field that is advancing at breakneck speed.
Current XR technologies vary in the degree to which they blend reality and virtuality, and they use specific hardware (HTP Vive, HP Reverb, Microsoft HoloLens, etc.) to provide digitally enhanced experiences. Which XR technology is right for you depends on your objectives and your main target user group.
Users are immersed in a fully artificial environment that shuts out the visual portion of the physical world.
Virtual objects are superimposed on real environments to provide users with additional contextual information
Virtual objects are merged into real environments, where users can manipulate and interact with them.
Immersive training yields significant benefits to any industry sector where active, ongoing development of skills and first-hand, experiential learning are required, particularly industries that deal with complex products or high-risk tasks.
Compared to 5% from lectures and 10% from reading
Compared to 79% on desktop display-based learning
Compared to conventional learning methods
Compared to traditional technical education
High number of students would like to do more XR training
Recent research shows that more than two-thirds of technology and business stakeholders expect XR technology to enter the mainstream in less than five years.
In an industrial context, an acute shortage of technical staff and the looming skills gap left by an aging workforce are key drivers for adopting XR technologies to provide a more efficient training and knowledge transfer.
With enterprise adoption forecast to grow to about 70% by 2022, now is the best time to invest in XR technology to stay ahead of the curve. Consult our seasoned team of training experts, software developers and 3D designers to find out how!
We have developed a complete solution for extended reality training, which enables companies to build their own immersive learning environment, inhouse and at their own pace.
Pacelab WEAVR provides dedicated functionality for instructors, students and data admins and requires no programming skills – now anyone in your organization can create 3D scenes and training procedures.
We offer a free 45-day trial based on your own data, so nothing stops you from launching your XR training project today!
Our international, interdisciplinary Extended Reality team draws on broad industry experience, strong partner networks and a passion for innovative technology to help you along your digital transformation paths.
Global Head of Extended Reality & Regional Director
Josh heads the newest line of business for PACE, Extended Reality. He has background in aircraft simulation, training technology, product management, and flight training. Like many at PACE, he is an aviation enthusiast, as well as a pilot and instructor.
Director of Sales and Marketing, Extended Reality
Joerg is focused on the sales, marketing & business development activities for all aspects of the extended reality solutions. He has over 20 years of sales and leadership experience across a broad range of industries, including automotive, aerospace and aviation.
Technical Product Manager, Extended Reality
Abdulrahman's field of activity covers defining the product roadmap & vision, identifying and presenting innovative product solutions, managing customer projects, and coordinating product releases with marketing, sales, and development teams.
Development Manager, Extended Reality
Gheorghii's current responsibilities are to drive R&D activities related to the Pacelab WEAVR overall platform and to manage the development of customer projects and deliveries. His main objective is to research, evaluate and program new product features.
In our commitment to create high-quality, immersive experiences that push the envelope of how people work, communicate and engage with the digital world, we are partnering with market-leading manufacturers of XR devices and training equipment suppliers.